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Warfare divinity original sin 2
Warfare divinity original sin 2





Targets are chosen randomly in a 10m radius. Jump from one target to another, hitting up to 2 targets, dealing X physical damage to each. Properties: Requires Warfare 2 requires melee weapon Special: Damage based on your basic attack and Strength attribute

warfare divinity original sin 2

Perform a whirlwind attack, hitting enemies around you for X physical damage Clears Taunted, Terrified, Charmed, Mad and Clear-Minded statuses.

warfare divinity original sin 2

Target allied character is guaranteed to land critical hits with basic attacks and weapon skills, but is muted. Motivate an allied character with the power of rage. Also clears non-cursed surfaces and clouds.Ĭripple the target with a sweeping blow, and all characters around it. Smash your weapon into the ground, knocking down non-allied characters in front of you, and hitting them for X physical damage. Properties: Requires Warfare 1 requires melee weapon Rush forward in a straight line, to a designated point, hitting all enemies in your path for X physical damage and setting Knockdown.ĭamage based on your basic attack and Strength attribute Warfare spells in Divinity: Original Sin 2 Name







Warfare divinity original sin 2